đŽ Unity Game Developer capable of creating and designing 2D and 3D games, utilizing C# as a programming language. I have acquired skills in managing the Unity user interface, creating custom scripts, and performance optimization. I am committed to continuing learning and improving my skills to provide high-quality solutions to the game projects I work on.
đĨī¸ Highly skilled web developer with expertise in front-end and back-end technologies. Proficient in HTML, CSS, JavaScript. Passionate about creating user-friendly and efficient web applications. Dedicated to staying current with the latest development trends and technologies.
Experience đ¨âđŧ
Animation of 3D characters imported from Blender into Unity, UI/UX integration, general programming with C# using best practices and OOP, Networking implementation using PHOTON FUSION, supervision of network operation of all game mechanics, interviews and training for new team members, content creation for social networks, Scrum methodology both in-person and virtual, version control with Plastic and task and delivery deadlines organization with Trello, for PC, WebGL, and Mobile platforms.
Implementation of base code in C# with Unity for project programming and organization regarding character animation, asset implementation, online mechanics testing, and support in Networking using Photon Fusion, documentation of processes carried out, version control and Scrum methodology (Dailys, sprints, review and authorization of Pull requests) mainly with Jira and for file and code updates Sourcetree, Discord communication channels and use of appropriate channels to improve workflow, for PC, WebGL, and Mobile platforms.
Migration and configuration of a game from Unreal Engine 5 to Unity, programming in C#, configuration of mechanics and animations within Unity engine, creation of express applications such as a bag simulator or a mobile XR app to be used from WebGL, Scrum methodology through Microsoft Team and ClickUp, use of webflow for website implementations.
About Me: đ
đąī¸ Software programming technician - UDEA
đšī¸ Unity Game Developer
đ§ Learning about Unreal Engine 5, Unity XR and Python
đ§ How to reach me: jsebastianmartinezmarin@gmail.com
đą I'm a content creator for Instagram @juanunitydev
đĨ My YouTube Channel: PixStudiosUnity
đŧ Experienced in Scrum, Plastic, Trello, Jira, Confluence, Sourcetree, and GitHub for project management and version control.